Erh... well, yes. Typical from (my) jam games with so little time to test :D. Thanks for the vid! And indeed it's a game I'd really like to go back to and make a better version.
I watched a video from below this comment, it seems that i'm supposed to press right, and confirm "yes" but there wasn't really an indicator that you had to do that.
Thank you! I'm actually still working on it for a post-jam version. The levels here were a bit rushed because of the lack of time, but there sure is better to do, and I had a lot of fun making this game. A lot more functions were planned to work too but couldn't make it before the deadline. For example it would have been possible to set a better pointer movement. So, stay tuned!
Thanks! You're right, I lacked time to fix that pointer ease-out. That's also why you have a "I ease out pointer..." function in-game, but I couldn't branch it in time!
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what does inherit do
to start doing the game, just make the pointer be on a black line under the button and then wait while the pointer will get into other place.
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what is play bowser
One of the stuff l'm most proud of finding on itch.io
l played this 2 years ago, it's still amazing :D
what is the point of this ga- WAIT WHAT
do it really use your space
coool game
I found a little problem: Just Push the Button - Game made by Gregory Beal - YouTube
The game was amazing! Extremely original and interesting idea!
Erh... well, yes. Typical from (my) jam games with so little time to test :D. Thanks for the vid! And indeed it's a game I'd really like to go back to and make a better version.
ok you know that scene where you can fall down and it sends you back up to the top? i used that to glitch to the end of the game
Yeah me too and I kinda thought that was the right way to end the game?? I didn't really find another way so ummmm...0-0
Same!
Dear developer, when i finished tutorial functions and i then finished maze and i clicked button then screen went pink and nothing happened.
you beat the game
Dear developer, i do not know what it mean inherit option.
Dear developer, magic is forbidden. I am christian. Jesus say to eat him in church to have eternal life. God bless you. Game is looking cute.
I'm stuck on the "press enter to go to last checkpoint". Enter just opens up a menu to either continue or restart the cart.
help
The ability to respawn on closest checkpoint has to be activated ingame. Maybe you haven't found the right function yet ;)
I also can't see any stats, am I doing something wrong? I learnt the skills, but nothing happened. I'm really confused.
I watched a video from below this comment, it seems that i'm supposed to press right, and confirm "yes" but there wasn't really an indicator that you had to do that.
There were several indicators
why are you replying to a 2 year old comment
there's a likely chance that the creator of the game has created more indicators since I posted my own comments
you have to use the arrow keys to enable it
The loud noise at the end scared me but otherwise the game was really simple and fun, I recommend playing it.
Unbelievable! This game really caught me off-guard and grew and grew and grew! If this isn't a winner, I don't know what is.
Added to the list for tonight's stream on twitch. 5:30-8:30 pm eastern US time https://www.twitch.tv/tiger_j
Very cool idea. Would love to play it again once you have some of the other functions implemented. Exploring and finding new abilities is great fun.
This is an incredibly clever idea! Props to you, and I hope you win!!! Do you plan to continue implementing new concepts, or is this going to be it?
Thank you! I'm actually still working on it for a post-jam version. The levels here were a bit rushed because of the lack of time, but there sure is better to do, and I had a lot of fun making this game. A lot more functions were planned to work too but couldn't make it before the deadline. For example it would have been possible to set a better pointer movement. So, stay tuned!
GETTING THE MOUSE TO MOVE TO SPECIFIC PLACES IS HARD
IT'S FUN THOUGH
Thanks! You're right, I lacked time to fix that pointer ease-out. That's also why you have a "I ease out pointer..." function in-game, but I couldn't branch it in time!